I spent almost 3 hours playing and testing both the Super Nintendo emulator and the N64 emulator for GameCube Wii. The result? Well, both emulators run very well, but the problem is that I cannot get the N64 emulator save the game to my GameCube memory. So the N64 emulator becomes pretty useful as there's no way to save game. As for Super NIntendo emulator, saving game or saving freeze (instant) was pretty fine. But saving to SD card or loading from ROM from SD was totally not working. So I can only save game to GameCube card. And somehow after those memory got used to save game, and have the Wii reset, the Wii control panel has problem accessing the content, and I have to unplug and then replug the card back into the slots to make them being recognize able again.
So no N64. SNES is at least having a way to save game. Still maybe there's some better solution a year later. I can wait.
Sunday, September 23, 2007
Sunday, September 16, 2007
SD card not so whating with emulator on GameCube/Wii
I had great hope on using SD card with Wii/GameCube based Super Nintendo and Genesis emulator, but turns out none of them work. Guess I need to wait for later version for better SD card support.
By the way, along the process, I found out that the KingMax 2Gb SD card was recogniable by Wii even on the Wii admin page. I think I better just use the card for my PocketPC.
By the way, along the process, I found out that the KingMax 2Gb SD card was recogniable by Wii even on the Wii admin page. I think I better just use the card for my PocketPC.
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